[gd_scene load_steps=2 format=2]

[ext_resource path="res://icon.png" type="Texture" id=1]

[node name="Node2D" type="Node2D"]

[node name="icon" type="Sprite" parent="."]
position = Vector2( 315.308, 209.391 )
scale = Vector2( 10.3287, 6.91255 )
texture = ExtResource( 1 )
